Kel’Thuzad Abilities
Phase 1 Abilities
- Skeleton - These skeletons will cast dark blast on themselves, when they hit someone this will blow up dealing 3,000-4,000 AoE damage.
- Abominations - Apply a healing debuff on hit, -10% healing per hit, stackable.
- Ghosts - Deals a 6,400-8,600 AoE knock back.
Phase 2 Abilities
- Frost Bolt - single target frost bolt on random player, deals 10,000-12,000 damage.
- Multi-Frost Bolt - AoE frost bolts across the entire raid, deals 4,500-5,500 damage.
- Shadow Fissure - Summons a red circle object on the ground under a random player. After 5 seconds the shadow fissure will go off, dealing 62,000-100,000 damage.
- Frost Blast - Casts an ice block on a random player, this will chain to all players within 10 yards, casting ice block on all of them. Deals 104% of their maximum HP over 4 seconds.
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