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Reliquary of Souls Abilities

Reliquary of the Lost (often also referred to as the Reliquary of Souls) is a boss in the Black Temple. This boss is a figure with three faces, representing the Essences of Anger, Desire and Suffering respectively. The three have to be defeated one after the other. They all are DPS races, each with a different twist.

Abilities

Each Essence has an aura which is not removable, and raid-wide in effect until the aspect is defeated.

Essence of Suffering

  • Health: ~2.500.000 HP
  • Aura of Suffering: Reduce healing, regeneration and armor by 100% and defense by 500
  • Fixate: lock aggro on closest target every 5 sec
  • Enrage: every 45 sec increase physical damage by 25% and attack speed by 50% for 15 sec. (Please confirm. In 2.4 our WWS log seems to indicate double the damage and double the speed. 2,500 average damage every 0.5 seconds during enrage, versus 1,250 damage every 1.0 seconds normally)
  • Soul Drain: 30 sec dispellable debuff on three random targets, 2625 to 3375 damage plus 2625 to 3375 mana drain every 3 sec
  • Cannot crit or crush

Essence of Desire

All spells used by EoD can be interrupted, reflected or spell stolen.

  • Health: ~3.000.000 HP
  • Aura of Desire: 50% of damage dealt hits the player. Healing increased by 100%. Max player mana reduced by 5% every 8 seconds (after 160 seconds mana users have 0 mana)
  • Deaden: 1 sec cast, increase damage taken by 100%, 10 second duration
  • Spirit Shock: 1 sec cast, 9250-10750 arcane damage plus 5 sec confuse
  • Rune Shield: 15 sec duration. Absorb 50000 damage, grant immunity to interrupt effects. Increases attack and cast speed by 100%

Essence of Anger

  • Health: ~3.000.000 HP
  • Aura of Anger: Deals shadow damage which increases by 100 per 3 second tick (100 after 3sec, 200 after 6 sec then 300 etc..). Also increases damage dealt by players by 5% each tick
  • Seethe: After aggro switch or taunt ability usage, EoA gets a 10 sec buff increasing attack speed by 100% and size by 20%, the raid takes a 10 sec debuff increasing threat gained by 200%
  • Soul Scream: 5 targets in a 10-yard frontal cone take 2625-3375 shadow damage plus 4375-5625 mana/rage burn (0.5 damage for 1 mana, 100 damage for 1 rage), 10 sec cooldown
  • Spite: 3 random targets get a debuff which grants 2 sec immunity, then deals 7444-7556 nature damage followed by another 2 sec immunity

Enslaved Souls

  • Melee: ~600 on cloth
  • Soul Release: 15 yard AoE, restoring about 30% health and mana upon death
   
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