Death Knight Frost Skills
Chains of Ice
Range - 20 Yards
Requires
16 sec cooldown
Freezes the target in place for 3 seconds. The target regains 10% of their movement speed each second after breaking free of the chains.
Deathchill
2 Minute cooldown
When activated, increases your critical strike chance with Frost spells and abilities by 100% for the next 6 seconds.
Empower Rune Weapon
3 Minute cooldown
Empower your rune weapon, immediately activating one of each rune type.
Frost Blast
Range - 10 Yards
Requires
8 sec cooldown
Deals 173 to 187 Frost damage and knocks the target back up to 8 yards.
Frost Presence
Requires
The Death Knight takes on the presence of frost, increasing armor by 45% and threat generated by 25%. Only one Presence may be active at a time.
Frost Strike
Requires
A strong attack that deals weapon damage plus 192 as Frost damage. Has a 10% chance to freeze the target.
Frozen Rune Weapon
Requires
Imbue your rune weapon with frost, causing 29.87 to 92 additional frost damage, based on the speed of the weapon. Also has a chance to cause your target to be vulnerable to Frost damage. Lasts 10 minute. Vulnerable effect makes the target take 1% more damage from frost, stacking 10 times.
Howling Blast
Range - 20 yards on target, 10 Yards around target Requires
30 sec cooldown
Blast the target with a frigid wind dealing 777 Frost damage to all enemies within 10 yards. Deals triple damage to frozen targets.
Hungering Cold
Requires 10 Runic Power
1 Minute cooldown
Unleashes all available runic power to eradicate all heat from around the Death Knight, freezing enemies within 10 yards and preventing them from performing any action for 2 sec per 10 runic power. Enemies are considered frozen, but any damage will break the ice.
Icebound Fortitude
Requires Runic Power
1 Minute cooldown
Consumes all available Runic Power, causing the Death Knight to become immune to Stun effects and increasing armor by 50% for 12 sec. Does not remove existing Stun effects.
Icy Touch
Rage - 20 Yards
Requires
6 sec cooldown
Deals 217 Frost damage, and reduces the target's ranged, melee attack and casting speed by 15% for 20 sec.
- Rank 2, Level 255 frost damage
- Rank 3, Level 315 frost damage
- Rank 4, Level 422 frost damage
- Rank 5, Level 509 frost damage
Mind Freeze
Requires
8 sec cooldown
Strike's the target's mind with cold, dealing 100 Frost Damage and interrupting spellcasting while also preventing any spell in that school from being cast for 3 sec.
- Rank 2, Level 115 frost damage
- Rank 3, Level 170 frost damage
- Rank 4, Level 200 frost damage
Obliterate
Requires
A brutal instant attack that deals 100% of weapon damage plus 330 and 122 additional damage for each of your diseases on the target, but consumes the diseases.