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Darkmoon Faire Cards

Cards

Darkmoon Cards are collectible sets of cards. When all eight cards in a set are collected, they form a complete deck, which may be returned to The Darkmoon Faire for an epic trinket, which is also called a Darkmoon Card.

Before the release of the Burning Crusade there were four decks: Warlords, Beasts, Elementals and Portals. The Burning Crusade adds another four decks: Lunacy, Storms, Furies and Blessings.

  • [Warlords Deck][Darkmoon Card: Heroism] - Equip: Sometimes heals bearer of 120 to 180 damage when damaging an enemy in melee.
  • [Beasts Deck][Darkmoon Card: Blue Dragon] - Equip: 2% chance on a successful spellcast to allow 100% of your Mana regeneration to continue while casting for 15 sec.
  • [Elementals Deck][Darkmoon Card: Maelstrom] - Equip: Chance to strike your melee target with lightning for 200 to 300 Nature damage.
  • [Portals Deck][Darkmoon Card: Twisting Nether] - Gives the wearer a 10% chance of being able to resurrect with 20% health and mana.
  • [Furies Deck][Darkmoon Card: Vengeance] - +51 Stamina; Equip: You have a 10% chance when hit by an attack or harmful spell to deal 95 to 115 holy damage to your attacker.
  • [Storms Deck][Darkmoon Card: Wrath] - Equip: Each time one of your direct damage attacks does not critically strike, you gain 17 critical strike rating and 17 spell critical strike rating for the next 10 sec. This effect is consumed when you deal a critical strike. (Stacks up to 20 times)
  • [Blessings Deck][Darkmoon Card: Crusade] - Equip: Each time you deal melee or ranged damage to an opponent, you gain 6 attack power for the next 10 sec., stacking up to 20 times. Each time you land a harmful spell on an opponent, you gain 8 spell damage for the next 10 sec., stacking up to 10 times.
  • [Lunacy Deck][Darkmoon Card: Madness] - +51 Stamina; Equip: Each time you land a killing blow on an enemy, you gain the Power of Madness.

Neither the individual cards nor the decks are bind on pickup, and a character of any level can create a Deck. The trinkets you get from turning in a deck is, however, bind on pickup, and has a 60 level requirement for the pre-BC decks and a 70 level requirement for the BC ones.

The cards themselves drop from high level mobs of different zones. The Two, Three and Four of each deck drop from various humanoids and undead of level 50 or so and up. The Five, Six, Seven and Eight of each deck only drop from elite humanoids and undead of level 50 or so and up. The cards from the Lunacy, Storms, Furies and Blessings drop from Outland mobs, and the Aces drop from any level 70 dungeon boss. The Pre-BC Aces only drop from specific bosses:

  • [Ace of Warlords] - King Gordok, Dire Maul North
  • [Ace of Beasts] - The Beast, Upper Blackrock Spire
  • [Ace of Portals] - Darkmaster Gandling, Scholomance
  • [Ace of Elementals] - Various Elemental Bosses: Lord Incendius, BRD; Hydrospawn, Dire Maul East; The Windreaver, Silithus; Baron Charr, Un'Goro Crater; Princess Tempestria, Winterspring; Avalancion, Azshara (Last four only present during Elemental Invasions)

As of Patch 3.0.2, which added inscription, inscribers can now produce these cards.

   
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