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Rogue Horde Races

First we go to the trolls, and unfortunately they still have likely the worst racials in the game, an old throwback to beta times when regeneration was turned into the abomination it is today.  It now grants a completely worthless and pathetic boost to health regeneration.

Secondly you have Berserking, an ability that costs us energy to improve attack speed, not all that useless when considering raid scenarios but I’ve seldom used it otherwise except when testing my DPS on random trash mobs.

Beast Slaying is a straight up 5% bonus to all damage dealt when fighting beasts, not unwanted given how many animals there are in world of warcrafts leveling grind, but generally worthless once you’ve reached the maximum level.

Oh, and you gain a 1% increase to throwing weapons critical chance, this might sort of yet probably not help if you use deadly throw more often than you really should.

Orcs on the other hand get far more of the good horde racial abilities, namely blood fury and hardiness, both of situational brilliance for rogues.   Blood fury is a good almost great talent for improving your DPS when you have no fear of taking damage, or at least not to the point of requiring heals.

Hardiness on the other hand is the perfect rogue counter, giving a 15% resistance to stun and knockout effects that comes in handy when fighting other rogues and a bit more rarely any other class with a stun.

Undead are a staple PvP Class what with Will of the Forsaken, a racial granting temporary immunity to fear, sleep, and charm as well as breaking any already present effects of these types.  Quite useful for fighting Warlocks, Priests, etc.

Cannibalize is fairly gnarly to rub it in whenever you kill someone, also a great leveling regeneration talent.  Finally, underwater breathing is cool because it saved my life when I went AFK underwater to grab a drink while doing a quest, nothing better than avoiding a corpse run.  Also I suppose you could use it to pull off Rambo imitations via lurking in the water waiting for unsuspecting Alliance.

The final race to cover on the horde side is Blood Elves, gaining a possibly useful 10 point increase to enchanting, an improvement of five to all resistances, and finally Mana Tap/Arcane Torrent, the real gems.

Arcane Torrent allows you to instantly cast an AoE silence lasting two seconds and affecting all within eight yards, at least that is if it isn’t resisted which is more likely to happen than not, probably about a 3 or 4 out of 10 chance of it working properly.

   
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Vashna's Guide to Rogue PvP
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