The Burning Crusade Hunter Melee
6.2 Melee
Melee is inevitable in PvP. Theoretically you can kite all day or opponents will be distracted by your pet, but in truth people will generally make a beeline for hunters to get into their dead zone or melee range. Fortunately, our melee abilities are not bad, and we have many ways of getting out of melee range.
Much of a hunter's survival relies on getting out of melee range effectively. Against pretty much any class, if we are stuck in melee range and have exhausted all our tools to get out, and we are not beast master specced, we will die. Tpyically we will want to use a macro to both raptor strike and wing clip/counterstrike/mongoose. Such a macro may look like this:
/cast Raptor Strike
/castrandom Wing Clip, Counterattack, Mongoose Bite
/petattack
An important consideration with melee is to turn off the auto range switch. By default, once you enter melee, you will switch out of auto shot mode and start swinging your weapon. This has a number of downsides. First, if your opponent is trapped, you may accidentally swing and break his trap. Second, since your first melee attack is more or less instant, you will miss your chance to raptor strike and will have to wait for the full weapon cooldown cycle before you get your raptor strike off.